//------------------------------------------------------------------------
//	text format
//------------------------------------------------------------------------

#ifndef COLBOUNDFORMAT_H
#define COLBOUNDFORMAT_H
#pragma pack(push,1)

#include "../../collision/bbox.h"

#define	CBT_AABBOX		1
#define	CBT_BBOX		2
#define	CBT_BSPHERE		3
#define	CBT_BCYLINDER	4
#define	CBT_PLANE		5

typedef struct
{
	char			name[64];
	u32				dwType;
	void*			pBObj;

	BBOX			bbMain;
	BSPHERE			bsMain;

} COLBOUNDDATA;

#pragma pack(pop)
#endif
